Jump to content
  • Advertisement
Sign in to follow this  
JonathanLeeBrown

OpenGL Euclidean - hyperbolic projection?

This topic is 4788 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I am sorry if this has been discussed before - I've had no luck finding any info. I would like to develop a simple Projection of 2D Euclidean space onto a 2D hyperbolic plane. Does that make sense? Is there a simple way to do this in OpenGL? My goal is to try to make a simple data organizer/study assistant for school. And I think that one of those hyperbolic browsers would be an interesting avenue to explore. Thanks! Jon

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!