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Visual C++ with OpenGL to make a 2D game...

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Hello everyone! :-D I need a tutorial to be for VC++ 6.0 (not .NET!) and for OpenGL... and I want to make a 2D game, not 3D. Anyone know of any? Thanks! ;-)

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You don't need a tutorial on the exact topic. Just read NeHe's tutorial on texturing, and try to implement that into 2D.

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You could try NeHe as was just stated, google.com, gametutorials.com or even a good book. A favorite of mine is "Tricks of the Windows Game Programming Gurus". Albeit the book focuses on DirectDraw, it teaches some very important, fun and fundamental aspects of 2D game programming. Including AI, Physics (including collision detection and response) and good graphical techniques.

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Oops... sorry for not answering, I went on to the links and I forgot... :-$
But thanks all of you! I was trying NeHe's tutorial... Thanks! ;-)

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