[4E4] #27: Lumixed

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13 comments, last by sinx 18 years, 5 months ago
As long as you are still working on it - I have another suggestion. It is sometimes difficult to tell where the edge of the playing area is. Lumines solved this by having a mostly transparent grid on the playing area - this might be something you would want to consider.

Also, this is more of a personal thing, but I found the controls a bit unwieldy. Perhaps an option to switch around the keybindings in-game to using the space bar to rotate the block?
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thanks for your suggestions... we did not want this game to be a 1 : 1 clone...

so thats why theres some stuff that we did not include or implemented differently... the grid was one thing we did not want to replicate but since A LOT of people are finding that its confusing not being able to see the gameplay area limits we will for sure listen to your comments and find our own way to display it on screen.

( by the way anyone could beat us to it and do a grid image and define the path to it in the .xml of the levels ) again the game is only a blank canvas for you to manipulated and experiment with. I consider a large part of the " Gameplay " to be able to tweak the game to your liking. Sort of like a mini animated graphics and sound game/lab kit.

I have heard comments about the "combos anims " being a bit distracting.. just open the .xml file and remove the lines related to that they will disapear.... or if you think they are not extreme enough , change the animation values to bigger numbers and they will be completly wacked out... or redo them completly.

our game is a "clone" that as all the tools to have you be able to clone it build in.

as for a menu to remap the keys it will surely be implemented so will gamepad compatibility... someone also suggested being able to rotate in both direction ( again something we wanted different from lumines but we will consider adding it )

keep those comments comming :)

[Edited by - sinx on November 6, 2005 8:58:25 PM]
we received 2 mods for the game we will release them wednesday 9th 2005 in the evening . Visit the official web site to get them !

www.dakurv.com/lumixed

:D





one use internet radio for hard dance type music mix and the other also use the internet radio for some techno type song mix. The first one seem to be a reworked version of the robot level using modified graphic images from it ( filters and such ) the other one seems build from ground up using some of the menu graphics and some new ones.

There is a new version with bugs fixed and 4 levels available now

http://www.dakurv.com/lumixed

see you in the forum for even more custom levels talk and ressources
i think you might find this interesting :)

it seems like Lumixed 4E4 is invading eastern europe hehe :)

http://www.ld50.hu/news/ld50/games


http://hrej.cz/lumixed4e4

http://plnehry.idnes.cz/il1/arkady/lumixed4e4.html

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