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Splitting up one texture into several

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If I was to load in a large texure - say 512x512 - but I wanted that texture to be split up into individual sprites - say 10x10 - how would I go about this? Thanks.

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You just need to specify the right texture coordinates. Sprite 1 would have coordinates of (0, 0) to (10./512, 10./512) and so on.

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