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How to make the viewing of 3d space by the use of glulookat()?

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How to make the viewing of 3d space by the use of glulookat()? including the x,y,z axis eye movement and target point movement just like the feeling when u playing quake3. Also How to contol it by using Mouse. P.S.i am writing a program in C++ using win32 application project:) i am a newbie :)thx very much

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Quote:
Original post by b3rs3rk
call glGoogle(camera_tutorial)


That's mean.......but true. There are plenty of good tuts out there, including NEHE's I think # 10 is a FPS style camera.

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