Sign in to follow this  
ryan554

game programming books

Recommended Posts

ryan554    157
Im thinking about getting either Beginning Game Programming by Micheal Morrison or the Beginning Game Programming by Johnathan S. Harbour. Which do you recomend?

Share this post


Link to post
Share on other sites
Telastyn    3777
Neither. If you're a beginner, you'd probably be better off with a more general book to teach you how to program.

You need to read and write before you can author a great novel, or even a terrible short story...

Share this post


Link to post
Share on other sites
localrob2    139
If you know a good deal of C++, I would recommend Michael Morrison's book. It's great and he has a website witha forum to ask questions. The book, however, only covers win game programming, no 3d stuff.

Share this post


Link to post
Share on other sites
Terra_Nova    122
I recently got C++ For Dummies. Its actually quite good and comes with free compiler. It doesnt teach you how to make games but i think by the time you read all the book that might just come to you

Share this post


Link to post
Share on other sites
Binary1010    103
First things first, make sure you know C/C++. Then, it depends on what API you want to learn; Michael Morrison covers Win32, John Harbour covers DirectX(9.0b, included with the book). I have the Harbour book, and it's really good; he does use plain C, though, and he only covers Direct3D, Sound, and Input.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this