So, first off: How in the world do I create a project in VC++ 2005 Express that does NOT use managed code and will still let me create forms? And is it advisable to do this, or should I always use managed code when I'm working with forms (I don't see why I should, but there's a lot I don't know).
Secondly, and to the point of the problem I'm struggling with right now, I can't find much on dereferencing handles to objects.
More specifically, I have figured out how to dereference a single handle to object so I can use it as a pointer, but I can't figure out how to dereference a handle that's a member of a handle.
For example:
public ref class myForm : public System::Windows::Forms::Form {
public:
myForm(void){}
System::Windows::Forms::Panel^ myPanel;
};
ref class Engine
{
public:
Engine();
private:
myForm^ m_MyForm;
void* m_ptr;
};
Engine::Engine()
{
m_MyForm = gcnew myForm();
m_ptr = m_MyForm->myPanel;
};
I'm trying to create a d3d device in a panel... which is close-to-brainless in c#, so i'm guessing it has to be similarly simple in managed c++ - but i just can't figure out how to give the device method an IntPtr to the panel...
Any help would be greatly appreciated.
Thank you.