Graphics Library
Hi. I want to create my very own C++ low-level 2D graphics library for linux. However, Im not sure where to start. Could someone point me in the direction of some online documents that can help? I want to stress the point that I want to code this from scratch. Im not interested in modding an already existing library like opengl or sdl. Any help would be greatly appreciated. :)
Well, you still can give SDL source code a look to see how a 2D graphic library can work on many OSs.
Quote:Original post by owl
Well, you still can give SDL source code a look to see how a 2D graphic library can work on many OSs.
Is there a site where I can view the source without having to download it?
Quote:Original post by nethackproQuote:Original post by owl
Well, you still can give SDL source code a look to see how a 2D graphic library can work on many OSs.
Is there a site where I can view the source without having to download it?
Yes. Well, you still have to download it but only into memory (and cache, if you cache pages).
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