A few simple SDL questions
I just have a few question I hope can be answerd about SDL. First is it possible to create blank bitmap and if yes how? Second can a resource file be used to load a bitmap. If it can would it be something only a windows OS be able to handle?
What exactly do you mean "resource file?" Do you mean a big archive file where your files are stored, like Starcraft's .mpq's, or Quake's .pak files, etc? Or do you mean something like a .dll where resources are compiled in?
I think resource files work on other platforms as long as you use a gcc compliant format of resource files, .rc for example
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