@frob, lack of error messages, or errors in my code worries me most :)
My very first funnny error was back on the time of Spectrum Z80 computers.
I've got an "Unknown DOS command", and DOS wasn't even invented yet :))
Funniest compile/link errors
At work, we tend to send around screenshots of a strange error messages whenever we encounter one.
This is my last one:
This is my last one:
I once got an error:
"WTF? Are you kidding? I'm not even gonna look at this!"
And maybe i just made it up. :P
"WTF? Are you kidding? I'm not even gonna look at this!"
And maybe i just made it up. :P
This is the most obscure error I think I've ever seen:
A reference that is not to 'const' cannot be bound to a non-lvalue
With so many negatives I had a hard time deciding if this was actually a sentence.
A reference that is not to 'const' cannot be bound to a non-lvalue
With so many negatives I had a hard time deciding if this was actually a sentence.
Quote:Original post by ttdeath
My very first funnny error was back on the time of Spectrum Z80 computers.
Those where the days....
Remember B - Integer out of range.
Technically not a compiler error but an interpreter error but hey
Here are some I got w/ vs6 (latest sp):
no sourcecode aviable, but restarting the compiler helped.
-----
Quote:
c:\nonstopaction\nsa\chuman.cpp(79) : fatal error C1001: INTERNAL COMPILER ERROR
(compiler file 'YÃ', line 1)
Please choose the Technical Support command on the Visual C++
Help menu, or open the Technical Support help file for more information
no sourcecode aviable, but restarting the compiler helped.
-----
Quote:
main.cpp
D:\dev\game\bkgamewin\main.cpp(372) : fatal error C1001: INTERNAL COMPILER ERROR
(compiler file 'msc1.cpp', line 1794)
Please choose the Technical Support command on the Visual C++
Help menu, or open the Technical Support help file for more information
Error executing cl.exe.
main.obj - 1 error(s), 0 warning(s)
SpriteManager::SpriteManager(IdentifierGenerator& p_identifierGenerator, ImageManager& p_imageManager) : m_identifierGenerator(p_identifierGenerator), m_imageManager(p_imageManager){}SpriteManager::~SpriteManager // line 372// adding a { fixed the internal compiler error :)}void SpriteManager::clear() {}
Quote:Original post by JohnBoltonQuote:
warning 0187: pointless comparison of unsigned integer with zero
I think it's funny when the compiler calls your code "pointless".
No. It's Humiliating!
;)
I got a really wierd one trying to compile this code:
Here's the error code:
main.cpp
C:\WINDOWSHACKED\main.cpp(ALL) : fatal error BILLGATESPWNSALL: STOP DECOMPILING OUR CODE
Error executing cl.exe.
main.obj - 1 error(s), 0 warning(s)
Windows '98 source code./*TOP SECRET Microsoft(c) CodeProject: Chicago(tm)Projected release-date: Summer 1994*/#include "win31.h"#include "win95.h"#include "evenmore.h"#include "oldstuff.h"#include "billrulz.h"#define INSTALL = HARDchar make_prog_look_big[1600000];void main()while(!CRASHED)display_copyright_message();display_bill_rules_message();do_nothing_loop();if (first_time_installation)make_50_megabyte_swapfile();do_nothing_loop();totally_screw_up_HPFS_file_system();search_and_destroy_the_rest_of_OS/2();hang_system();}write_something(anything);display_copyright_message();do_nothing_loop();do_some_stuff();if (still_not_crashed)display_copyright_message();do_nothing_loop();basically_run_windows_3.1();do_nothing_loop();do_nothing_loop();}}if (detect_cache())disable_cache();if (fast_cpu())set_wait_states(lots);set_mouse(speed, very_slow);set_mouse(action, jumpy);set_mouse(reaction, sometimes);}/* printf("Welcome to Windows 3.11"); *//* printf("Welcome to Windows 95"); */printf("Welcome to Windows 98");if (system_ok())crash(to_dos_prompt);elsesystem_memory = open("a:\swp0001.swp", O_CREATE);while(something)sleep(5);get_user_input();sleep(5);act_on_user_input();sleep(5);}create_general_protection_fault();
Here's the error code:
main.cpp
C:\WINDOWSHACKED\main.cpp(ALL) : fatal error BILLGATESPWNSALL: STOP DECOMPILING OUR CODE
Error executing cl.exe.
main.obj - 1 error(s), 0 warning(s)
I remember getting the MPW C error about your window not being wide enough, and spreading the Worksheet across my dual 20" CRT monitors just to spite it ;-) Yeah, those were the olden days, when the Mac was almost alone in having a usable GUI and multi-monitor support.
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