Shiny metallic looking sphere
Hi all,
how can i achieve very shiny metallic looking sphere in opengl ?
Could anybody post me and example or send me a link ?
Thanks.
the simplest way would be to use sphere mapping, or cube mapping, there´s a sphere-mapping tutor at nehes site.
Sphere mapping
and there is a cube-mapping tutor at ultimategameprogramming.com
Cube mapping
// fredrik
Sphere mapping
and there is a cube-mapping tutor at ultimategameprogramming.com
Cube mapping
// fredrik
A great visual illusion of making something look shiny is to use clear reflections. If you're not quite up to that yet then you can also use a lighting to make a sphere look shiny which is relatively easier.
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