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VMR and DirectDraw

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Hi i'm have some troubles with VMR7 and DirectDraw. i'm using the VMR7 in renderless mode and i want to paint in a window a VMR video with a ColorKey. What kind of surface i must use?Can i use the one returned by IVMRSurfaceAllocator::AllocateSurface?or must i create a other surface. How i can paint it to window with color key? must i use a Blt in IVMRImagePresenter::PresentImage()? very thanx in advance

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