Sign in to follow this  

Weird D3DXLoadMeshHierarchyFromX problem under debugger only

This topic is 4407 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi everyone, I'm using D3DXLoadMeshHierarchyFromX to load an animated mesh from x-file. And it WORKS. Everything is loaded and rendered absolutely correctly. The problem is that when I run the code under debugger, an exception is generated before D3DXLoadMeshHierarchyFromX would normally return (after the last callback) - "Access violation writing location 0x0000000f.". It's generated under debugger ONLY. I may run it without debugger attached in Release or Debug configuration, and it works just fine. I don't understand it, does anyone have an idea what the cause could be? I mean, it all works, but I cannot debug it. Thank you

Share this post


Link to post
Share on other sites

This topic is 4407 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this