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Debugging questions

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Hello. I have two questions: Could someone point some resources on debugging a DirectX application. (a tutorial or something similar). I have come across memory leaks several times and it takes a lot of time to figure out the problem. Many times I have to start over from a previous phaze of the project and rewrite everything line by line. Some sort of general debugging guide would be really helpful. My second question is how do you enable the Enhanced D3DDebugging. I keep getting this error: "D3D9 Helper: Enhanced D3DDebugging disabled; Application was not compiled with D3D_DEBUG_INFO" and I would like to have this Enhanced D3DDebugging turned on. As a side note I am already using the Debugging Runtime. Thanks in advance.

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