My 3d Engine GUI
This is my first attempt at a GUI for my engine. My main computer is down but i have been working on my Armada m300(4mb video card). Right now it is basic, and im working on buttons. What features should I include? Check it out and tell me how it runs. (I know mouse slides a bit)
Nomad GUI: GUITest1
I'd start with clipping, my framerate is 900+ on it, that that number makes the text go past the right edge of the green window.
Ok i see what your saying, also i forgot to say that you can click and drag each window around.
Quote:Original post by Bezben*is in agreement*
I'd start with clipping, my framerate is 900+ on it, that that number makes the text go past the right edge of the green window.
Apart from buttons, the standard controls are probably check boxes, edit boxes (single, and perhaps multi-line), list boxes, sliders, radio buttons, and perhaps a progress bar for the loading stages of your game.
Depending on how advanced you want the GUI, it might be nice to implement a way to provide alternative fonts and skins for the interface.
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