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m4gnus

redefinition different basic types

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Hi I haven't been programming for a while now(my graphiccard just crashed :( ) and now i extended my vertex-class but atm i'm not even able to add an empty function to that class. I think it's something very simple(because of the lack of training recently) but i just can't find the error. ngVertex.h:(i deleted all outcommented parts)
#pragma once
#include <windows.h>
#include "ngVector3.h"
#include "ngVector2.h"
#include "ngUnknown.h"
#include <vector>
class ngVertex : public ngUnknown
{
private:
	void* vertexptr;
	DWORD fvf;
public:
	void create(DWORD fvf);
	void release();
	ngVertex(void);
	~ngVertex(void);
};

ngVertex.cpp

#include ".\ngvertex.h"
#include <d3dx9.h>

ngVertex::ngVertex(void)
{
	
}

ngVertex::~ngVertex(void)
{
}

void ngVertex::create(DWORD fvf)
{
	
}

void ngVertex::release()
{
}

and the part where i use the class:
#include "ngVertex.h"

ngVertex vertEx;

vertEx.create(DWORD(D3DFVF_XYZ));

and the errors: f:\Programmiertes\nGin\nGin.cpp(24): error C2143: syntax error : missing ';' before '.' f:\Programmiertes\nGin\nGin.cpp(24): error C2371: 'vertEx' : redefinition; different basic types f:\Programmiertes\nGin\nGin.cpp(24): error C2501: 'vertEx' : missing storage-class or type specifiers regards, m4gnus

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You can't call member functions on objects in namespace scope. If you want to call vertEx.create() you need to do it inside of a function.

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