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Correct me if I am wrong but is the current NVIDIA implementation anything more than just a checkmark on a features list? From what I've heard VTF on NVIDIA cards is almost impractical to use because of the slow speed and its pretty limited too (only point filtered? special texture formats?).
If you are a game player, then yes its of limited value. But as A DEVELOPER it is very interesting to prototype with new features, becuase you can tolerate less then stellar performance. There are some big things you can do with the texture read. you can do thing slike Morph target blending (industry standard way of doing high quality animation).
Additionally, I beleive it is much faster in the 7800 (though I haven't tested it personally).