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Drawing line lists using ID3DXLine?

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ID3DXLine::Draw() draws line strips from the input vertices array but it creates problems sometimes like drawing a grid of vertical and horizontal lines where it also draws diagonal lines (because of line strip). So, is it possible that i can draw the vertices as line lists using this interface? Thanks

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Quote:
Original post by kovacsp
Hi,

can you use ID3dDevice->DrawPrimitive(D3DPT_LINELIST,... instead of ID3DXLine?
I mean, do you have a specific reason to stick to this one?

kp


Yes, i have to change the line width dynamically thats possible through ID3DXLine, along with some other reasons.

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