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ebikhan

BSP Loader

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I have gone through the BSP Tutorial on www.gametutorials.com and implemented added functionality of Collision Detection by reading this. I found not a perfect but OK frustum culling in the BSP Loader in tutorial. Has somebody as well witness the same problem. So any help on improving it. Any article on Rendering the BSP. I also want to implement more functionality which are following, for time being:- 1) Model Loading ( I guess its MD3) 2) Shaders 3) Sound Can some1 please help me on them. Some good tutorials or articles for implementing them using BSPs while reading Quake maps ?

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