Jump to content
  • Advertisement
Sign in to follow this  
crazykid48x

Noob win32 problem

This topic is 4617 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I know this is a noob problem and I really didnt want to post it but its really starting to piss me off. Im trieng to use WM_KEYDOWN in my winproc, the problem is the VK_A-VK_Z and VK_0-VK_9 wont work. VK_SPACE, VK_F1-VK_F12, VK_UP, VK_RIGHT all work perfectly, heres the error I got when I tried VK_A: main.cpp: In function `LRESULT WindowProcedure(HWND__*, UINT, WPARAM, LPARAM)': main.cpp:84: error: `VK_A' undeclared (first use this function) main.cpp:84: error: (Each undeclared identifier is reported only once for each function it appears in.) thanks 4 the help

Share this post


Link to post
Share on other sites
Advertisement
Try using 'A' (including the quotes) instead of VK_A. Might be 'a' - I haven't read WM_KEYDOWN messages in a long time.

Share this post


Link to post
Share on other sites
I have another noob win32 question and I decided against making yet another thread. Anyways, my question is: Are there any functions to rotate and scale bitmaps? I checked my reference but I didnt see any.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!