Jump to content
  • Advertisement
Sign in to follow this  
Chon-Ji

Problem with GL_SPHERE_MAP

This topic is 4857 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

As you know, GL_SPHERE_MAP generates texture coordinates for the sphere automatically. I had no problems with this, the texture mapping turned out to be successful however whenever I rotate the sphere it seems like the GL_SPHERE_MAP adjusts the coordinates. So no matter how I rotate, the orientation of the image remains constant therefore it seems that the sphere isn;t rotating at all. Anyone know a remedy for this?

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!