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Beaverbutt8

Sound

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Hey guys, I am using OpenGL to make my game "Polar Penguin", and i would like to add sound. I am aware of the fact that OpenGL is for rendering - not sound or collision or some such thing. But, obviously there is still a way, right? If anyone knows how, or knows of a good tutorial showing how, i would greatly appreciate their help :) Thanks :D Mike

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You'll have to use an additional library/API. Some examples include FMOD or SDL. If your program is for Windows you can use DirectSound or even the Windows Multimedia API.

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I'd use a third party library like SDL (SDL_mixer is available if you go that route, it's much better) or FMOD, as was said before.

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Another api you could use is OpenAl which I've heard go things about and seen quite a few times used in conjunction with openGl.

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