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Pavel Dovgaluk

Alchemist's Game Library - 2D game engine

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AGL is an engine with platform-independent interface for 2D game development. All platform-dependent routines (such as graphics, sounds, file input output, windows messaging, and etc) are already implemented in the AGL. You need to create only game logic while developing the game. Games developed with AGL will run on low-end systems including systems without hardware graphics support (such as i810). The main feature of the engine is high-level game framework. It contains game states and resources managers, integrated with graphics-rendering subsystem. Current version supports DirectDraw 7.0, Direct3D 8.0 for displaying graphics and DirectSound for playing sounds. The latest version of AGL and the documentation can be downloaded from http://www.gamedev2d.com Regards, Pavel Dovgaluk

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