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OpenGL CSGL?

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hi friends, I've worked with DX for more than 6 years & during these years I've always had an eye on OpenGL, it seems that C# is the next generation language and C++ developers (like me) should be able to port to this .NET environment, DX has no problem over C#, but I've heard working with GL is not as much easy, I've found a wrapper named CSGL which is designed to write GL codes in C#, has anyone any suggestions concerning this wrapper? how can I have such a wrapper for myself?

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CSGL is no longer in development and has turned into Tao.OpenGl of the Tao Framework. When porting OpenGL applications from C++ to C# using Tao.OpenGl, all you really have to add is a "Gl." before any GL related function/constant.

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ok, tao framework, is seems stunning, I should go for it, thanks for your help, are there any games developed on C# using GL? does it worth it?

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