OpenGL text
I've looked it up many times, but most of the information on rendering text in opengl seemed to be for windows. I was wondering if anyone knows of a method that is fairly simple and can easily be ported to linux.
There is a NEHE tutorial on fonts HERE.
It has a link at the bottom of a version already ported to Linux using SDL.
It has a link at the bottom of a version already ported to Linux using SDL.
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