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Is TEXTURE_RECTANGLE faster than NPOT?

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perhaps (i have no idea)
though i believe if possible use power of 2 sized textures even though nv4x supports 1022x500 a 1024x512 sized texture will be quicker

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no offence intended whatsoever, but is that based on speculation, some documents or profiling?

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I'm not talking about POT compared to NPOT, I'm tlaking about NPOT compared to RECTANGLE...

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