Jump to content
  • Advertisement
Sign in to follow this  
WilyCoder

GLSL: Motion blurring

This topic is 4636 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I'd like to share my latest work with GLSL: Motion blurring of background Skybox & Cube Textures Reflection mapping on foreground object Image hosted by Photobucket.com Image hosted by Photobucket.com As this is a motion blur, it must be seen in motion to really appreciate. Here's a video link: 4.5 meg

Share this post


Link to post
Share on other sites
Advertisement
The reflection mapping is not done with a shader. Future work may include the reflection mapping via GLSL. I may dabble into refraction as well.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!