Help with compiling CubeMaps in HLSL

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10 comments, last by rpsathe 18 years, 4 months ago
Will definitely give it a shot tomorrow. I've gotten things working for me now in PS as far as cube maps are concerned.

Thanks
-Rahul
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Hey ...I found out that texCUBE intrinsic is not supported in Vertex shader.
If you look up at msdn site, at the very bottom it says n/a under vertex shader.

Now I am happy as all my questions are answered.

Thank you very much for the help.

-Rahul

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