Jump to content
  • Advertisement
Sign in to follow this  
Code-R

Decent DirectInput tutorial?

This topic is 4554 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

could someone point me at one? I couldn't come across a decent one through googling, and the MSDN ones are just too short on the explanation department. TIA

Share this post


Link to post
Share on other sites
Advertisement
Quote:
Original post by Code-R
could someone point me at one? I couldn't come across a decent one through googling, and the MSDN ones are just too short on the explanation department.
TIA

The ones that are included with the DXSDK are just about the best ones I've seen. They are easy to follow, but still provide a thorough explanation. DInput is pretty simple in nature, so you don't really need a huge tutorial for the basic parts.

Also, check out the samples included with the SDK. They are good for having implementation for both buffered and immediate input of the mouse and keyboard.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!