How to cast D3DXVECTOR3 to const FLOAT*?
Hi!
I have a vector (D3DXVECTOR3 m_vPosition) with the coordinates of my camera. Is there a possibility to pass it to the following function?
ID3DXEffect::SetFloatArray(D3DXHANDLE hParameter, const FLOAT *pf, UINT Count)
Is there a way to cast the vector to const FLOAT* ?
Thanx for any suggestion!
SONB
D3DXVECTOR3 has a const FLOAT* cast operator, so there should be no problems passing one to the SetFloatArray method.
So should I write the following:
SetFloatArray("gEyePos", (const FLOAT *)m_vPosition.x, 3);
Is it right?
I tried it and the compiler says:
error C2440: 'type cast' : cannot convert from 'float' to 'const FLOAT *'
SetFloatArray("gEyePos", (const FLOAT *)m_vPosition.x, 3);
Is it right?
I tried it and the compiler says:
error C2440: 'type cast' : cannot convert from 'float' to 'const FLOAT *'
Your code is trying to cast m_vPosition.x. x is a member of D3DXVECTOR3, of type float. The const FLOAT * operator is for D3DXVECTOR3 itself, not the individual float members. Just cast m_vPosition instead and it should work.
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