Pointer to class parent.

Started by
3 comments, last by GunderWulde 18 years, 4 months ago
Sorry about this question, but im trying to put a pointer to parent on a AS class definition and i cant do it, i get ' Property (1, 8) : Error : Expected identifier ' error, someone can explain how to do that?. /// C++ ////// class cClass{ cClass* m_pParent; }; ... as->RegisterObjectType("cClass", sizeof(cClass), asOBJ_CLASS_CD); as->RegisterObjectProperty("cClass", "cClass& Parent", offsetof(cClass, m_pParent) ); Thanks, Gunder.
Advertisement
It's the reference. You have to use a handle instead.
Can you tell me with a example?

Thanks.
Here's an example:

class CObj{public: 	CObj() {refCount = 1; parent = 0;}	~CObj() {}	CObj &operator=(CObj &other) 	{		parent = other.parent; 		return *this; 	};	void AddRef() {refCount++;}	void Release() {if( --refCount == 0 ) delete this;}	int refCount;	CObj *parent;};	r = engine->RegisterObjectType("obj", sizeof(CObj), asOBJ_CLASS_CDA); assert( r>=0 );	r = engine->RegisterObjectBehaviour("obj", asBEHAVE_CONSTRUCT, "void f()", asFUNCTION(CObj_Construct), asCALL_CDECL_OBJLAST); assert( r>=0 );	r = engine->RegisterObjectBehaviour("obj", asBEHAVE_ADDREF, "void f()", asMETHOD(CObj,AddRef), asCALL_THISCALL); assert( r>=0 );	r = engine->RegisterObjectBehaviour("obj", asBEHAVE_RELEASE, "void f()", asMETHOD(CObj,Release), asCALL_THISCALL); assert( r>=0 );	r = engine->RegisterObjectBehaviour("obj", asBEHAVE_ASSIGNMENT, "obj &f(const obj &in)", asMETHOD(CObj,operator=), asCALL_THISCALL); assert( r>=0 );	r = engine->RegisterObjectProperty("obj", "obj@ parent", offsetof(CObj,parent)); assert( r>=0 );

AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game

Thanks for all!!!

This topic is closed to new replies.

Advertisement