Jump to content
  • Advertisement
Sign in to follow this  

About RTRT again...

This topic is 4691 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, I know that this is an overused topic, but I've just found this site: art-render that produces ray tracing hardware. It is for high quality productions, not for real time, but I saw some benchmark, like this one and I wonder what performances could be achieved by a modified version of that HW if we replaced HQ with real time performances. I was not able to find some deeper specifics of the processor or some more useful test, but I find it pretty impressive. Do some of you know some other ray tracing hardware, or some recent research about that (beside saarcor)?

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!