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CAS4Graphics

Terrain Mesh generation

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Hi, I would like to generate terrain mesh for flight simulation. I would like write the code in Delphi and OpenGL with ROAM algorithm. Is there any site available to get tutorials or implementation steps? Thanks in advance. Suggestions and views are very much appreciated. CAS..

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Guest Anonymous Poster
hi ,


there are a lot of terrain code available around the internet, but i m not sure there are a lot with delphi binding

anyway you can learn from this terrain engines :

http://vterrain.org/
http://www.terrainengine.com/

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If you're particolarly interested in ROAM, I remember the official ROAM website proposes a little guide on the implementation steps. Last time I checked they weren't really much but just an hint.

Have you taken a look at SOAR and Terrain ClipMaps?

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