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Suggest resources for a specific interest

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Hello all! I'm looking for some resources, hopefully a book or two, to inspire and help me to program games. I'm a very experienced programmer, worked with graphics, and worked on games before. Specifically, I'm looking for a book that discusses game programming on a high level that's not specific to any particular language or graphics library - but rather explains common and effective implementation and design - not design as in characters or storyline, but rather the design of the code and program. Any suggestions would be appreciated. Thanks.

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Sorry if i can't name you a book, but www.gamasutra.com is a very good site with articles of professional game programmers with such subjects.

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