Jump to content
  • Advertisement
Sign in to follow this  
Loopix-Project

Plants and Trees for your games!

This topic is 4609 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi! I have created some game content...mainly plants, trees and textures. There is two very cheap plant/tree-packs (TROPICAL and WOODLAND) and a texture-pack for sale. Also you can find a lot of nice freebies. It's all very lowpoly and high quality! The models for sale are in x-format and in gamestudios mdl-format. More formats (3ds, obj, ms3d, b3d) to come soon... The freebies are in mdl-format only (exept a sample-tree wich is in x!). You might want to take a look: www-loopix-project.com Regards, Lukas Some pictures of the content:

Share this post


Link to post
Share on other sites
Advertisement
Guest Anonymous Poster
can you post some screens with lighting enabled? I find that the hard part of plants is not thier geometry but getting them to light in a non-ugly way.

Share this post


Link to post
Share on other sites
Quote:
Original post by Anonymous Poster
can you post some screens with lighting enabled? I find that the hard part of plants is not thier geometry but getting them to light in a non-ugly way.


Well...the lighting is alway a tricky issue! Most important is to keep the model weld as a sigle mesh (that's the way my models are made!).
I might post some screens with stronger lighting later on!

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
This look proffesional and I love it.


One question though:


Where did you learn how to texture? Do you know of any tutorials on the net?

Again, really nice trees!

Thanks!

Share this post


Link to post
Share on other sites
Thanks for the nice words!

I learned it all by myself...spent nights finding out how to make tree-cluster textures with the free image software GIMP. The modeling was not the hardest part...the organic shapes somehow slipped out of my hands (using the low-cost modeler and animator FragMOTION). Maybe the fact that I'm living very remote in the countryside, surounded by a wonderfull REAL nature, did help me!

I will make a tutorial later on...

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!