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Unity Blitting Engine in Flash

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2 months ago, nobody answered my post about blitting architecture. In all fairness, it was a broad question. Thus, I forged ahead on my own, and created a decent first stab at a blitting engine in Flash Player 8.5. She's shown to use less resources than even in the new DisplayList. If anyone has any optimizations, or re-architecture suggestions, please let me know! Diesel - A blitting engine for Flash Player 8.5 using ActionScript 3.

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