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OpenGL MSDN seems to give glTexCoordPointer 5 parms

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Hi, It seems MSDN gives glTexCoordPointer 5 parameters. [smile] Link Is this just wrong, or is this parameter added in a new version of openGL? Gerben VV

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The link provided shows 4 parameters.
All gl*Pointer commands USED to have five parameters, glTexCoordPointer used to be:
void glTexCoordPointer(
GLint size,
GLenum type,
GLsizei stride,
GLsizei count,
const GLvoid *pointer

They removed the count parameter.

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The byte offset between consecutive array elements. When stride is zero, the array elements are tightly packed in the array.
The number of array elements, counting from the first, that are static.

A pointer to the first coordinate of the first element in the array.

I believe this is a result of cut-and-paste[smile].

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