Mesh Color
Hi, I have a mesh that is blue. Something happened and the Mesh is now white and the polygon edges are blue. When I select the mesh it turns pure white and its hard as heck to see the edges. I must of hit a toggle. I hit a dead end on google. Anyone know how to get the mesh color back to blue with white edges? Thanks a bunch.
O boy Im so sorry. 3dstudio max 8. Im so careless :/
I had assigned a material to it and no longer use it. I want to just get it back to a colored mesh because I need to do much more work on it. I think assigning the material did this. Not sure how to undo it.
I had assigned a material to it and no longer use it. I want to just get it back to a colored mesh because I need to do much more work on it. I think assigning the material did this. Not sure how to undo it.
well i will try to help you but it would be soo much easier if you could post a pic of it. i use 3ds max but i use 7 so i may not be able to help. you can post a pic using imageshack.us if you want.
EDIT; well if you assigned a material to it just select your mesh, then hit #1 and then yes and then #2 and then #3 in this pic, http://img243.imageshack.us/my.php?image=untitled1copy1ie1.jpg (sorry too lazy to make it clickable:)
please tell me if this fixes it or not, your description is sort of vague so i'm assuming the above is what you need.
EDIT; well if you assigned a material to it just select your mesh, then hit #1 and then yes and then #2 and then #3 in this pic, http://img243.imageshack.us/my.php?image=untitled1copy1ie1.jpg (sorry too lazy to make it clickable:)
please tell me if this fixes it or not, your description is sort of vague so i'm assuming the above is what you need.
That is what I tried first but its still wrong. Its like the edges and the polygons reversed colors. The edges used to be white and the polygons whatever color i picked. For instance, I picked red and now the polygons arent red, the edges are.
I posted pic
http://img361.imageshack.us/my.php?image=trouble0tc.jpg <-unselected
http://img464.imageshack.us/my.php?image=selectedtrouble1vc.jpg <-selected
the way i want it here:
this is selected
http://img464.imageshack.us/my.php?image=howiwant5nm.jpg
I posted pic
http://img361.imageshack.us/my.php?image=trouble0tc.jpg <-unselected
http://img464.imageshack.us/my.php?image=selectedtrouble1vc.jpg <-selected
the way i want it here:
this is selected
http://img464.imageshack.us/my.php?image=howiwant5nm.jpg
I think you're set to edit the vertices somewhere instead of the overall mesh. Well, or edges, or something. Well, no, that doesn't seem to be it, either.
I know I've had that same problem, but I can't quite reproduce it right now.
You can always just create a dummy red material to temporarily hack through the problem...
I know I've had that same problem, but I can't quite reproduce it right now.
You can always just create a dummy red material to temporarily hack through the problem...
judgeing from the pictures, you have all the edges permanently selected for that model, you must have hit some hot-key. i hate that, in 3ds max they have a billion hot-keys, even thier hot-key map doesn't list them all. give me a little bit an di'll see if i can find out what the hot-key was. do you perhaps remember what your were doing when this happened?
it happened after I UVmapped. i need to get it to the default state somehow.
Also no meshes are selected in those screenshots. I chose red as the color of my mesh. It could be green, blue, orange, but I chose red. I know that kind of looks like a selection, but its not.
[Edited by - grizzlebee on January 4, 2006 6:13:44 PM]
Also no meshes are selected in those screenshots. I chose red as the color of my mesh. It could be green, blue, orange, but I chose red. I know that kind of looks like a selection, but its not.
[Edited by - grizzlebee on January 4, 2006 6:13:44 PM]
Just to update in case anyone ever has the same problem I was able to finally solve this and get it back to the defaults for 3ds Max8
Utilities panel -> Utilities rollout -> More button -> Utilities dialog -> UVW Remove
Then I removed materials and the model is back to normal in the mesh view. I removed the material before but it didnt put it back to default. Using this tool fixed it.
Utilities panel -> Utilities rollout -> More button -> Utilities dialog -> UVW Remove
Then I removed materials and the model is back to normal in the mesh view. I removed the material before but it didnt put it back to default. Using this tool fixed it.
To remove the UVW, I think you can also right-click Remove, or drag it to the trash can (from the modifier stack) - but I'm using V7.
Glad that worked!
Glad that worked!
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