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HELP: Export model(3ds/maya) & Load in opengl/c++

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hello, need help:
Does anybody know how to EXPORT model(from 3ds/maya) in high quality with texture and material & Load in opengl/C++ ?
1. which files Format has the best quality(smooth surface)?
2. where can I find the loader for opengl ?

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First, the quality of the model isn't determined by the file format itsself, but the artist who made it.
That may be a good place to start.

Also you don't just "load" these files into OpenGL. Check out for information on OGL.

For 3DSMax for the beginner try exporting ASE Files, they're human readable and contain all of the information with texture and material data.

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thanks for suggestions.

hi RobTheBloke ,

I have checked your website and it seems very useful.

I can download the files successfully from your web but
I cannot open the ziped file "file error occured while extracting"

I tried Winzip and WinRAR but not work....

will you fixed your files (the LOADING MODELS section) ? or can you email me those files....

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