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CadeF

Need ideas for small projects, graphics/maths related

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Hey everyone, What small projects should I make to increase my knowledge of graphics/maths programming? Recently, I have made (In no particular order) -A 2D mesh editor -A 2D top-down leafy bsp tree viewer -Interpolation, given any number of points, it smoothly interpolates between them -A 2D texture packer, arranges squares of various sizes to fit in a given square -2D pathfinding, Dijkstra's method -A DirectX-based GUI -2D rigid body polygons Any ideas what I should make next? Also, scince I am making all of this in VB.NET and there are not many VB.NET samples for things like these, if anyone wants the source code, I will post it.

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Raytracers are always good exercises. They're easy to design in terms of code, and there's plenty of room for learning various graphics techniques and mathematical models. If you enjoy doing a basic raytracer, you can do a more complex system that includes global illumination effects as well, and dig into some of the deeper maths behind lighting systems and techniques.

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