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3DS Max Converting Quads to Polygons

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Hi guys, I have 3DS Max version 5. I am a noob to modelling. I was just wondering if 3DS Max converts all quads to triangles when exporting models to files ? I need to know this as I am writing my own rendering system. Any help would be greatly appreciated. Cheers.

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More than likely, yes. It would depend on which type of files you're exporting to. 3DS files don't contain quads that I'm aware of, just triangles. X files are template driven, so it would depend on the exporter. Most will export triangles I'd bet, but you may find one that exports quads.

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