Wad Maker 1.2b Beta

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3 comments, last by Null and Void 23 years, 3 months ago
Once again, it is time to release a new version of Wad Maker. If you've helped me out in the past, then you'll know what to expect, but the new things in this version are:
  • Key Based Encryption
  • Relative File Path Mapping
  • Functional Compression and Decompression
  • Win2K compatibility in the Editor
  • Self registering (as in the registry, not online ) program, so those wdf files are easier to use
  • Lots of GUI tweaks
Well, since this is a new version, help me find those bugs, I know they're in there . You can view the website here or download the file here. Bugs can be reported through the website, or from the program. Good luck, and happy bug hunting! http://www.gdarchive.net/druidgames/ Edited by - Null and Void on January 12, 2001 1:39:58 PM
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Ahh! I always mess something up, people should just be glad I'm not in charge of someone's shipping or marketing division =P.

Well, I fixed the upload (I also fixed a little bit of the relative file name caching, it is an odd concept, until someone explains it, then it takes about 2 seconds to pick up on =P).

I'll get to work on the encryption, and on reuploading the documentation, so that the program is some what intelligable.

Quantum, you must be the only person who reads this board, you're the only one who ever notices my post, heh...


http://www.gdarchive.net/druidgames/


Edited by - Null and Void on January 10, 2001 11:53:34 PM
I''ve repaired the C++ library (wadread.cpp) so that it should work with both MSVC++ 6.0 and Dev C++ 4.0 (MingW32), I''ll upload it shortly (I''ll post when I do). I haven''t tested it with DJGPP yet, but I''ll see what happens latter.


http://www.gdarchive.net/druidgames/
Ok, I reuploaded the zip file, it now works with MSVC++ 6.0 and Dev C++ 4.0 (MingW32). I don''t have DJGPP installed, so I couldn''t test it with that.


http://www.gdarchive.net/druidgames/

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