Loading .jpg files in OpenGl

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3 comments, last by Scooter 23 years, 3 months ago
Where can i find the easiest way to load .jpg files for textures in OpenGL?
We are here just like this,It really doesn't matter why.The world is here like it is,'We could laugh we could cry.Is it good or is it bad,Wright or maybe wrong?There's no use of being sad,Without a purpose within a song.
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www.openil.org

http://members.xoom.com/myBollux
Can OpenIL be used in commercial products?
is there any tut about this on net? Because I don''t wanna add openIL to my project.
We''ll to implement JPEG within your program, without a pre-built library (OpenIL, JPEGLib (if it exists..)), just search on something like http://www.wotsit.org/ to start off with (although i found it''s information limited), and then if it is no help search on http://www.altavista.com/ (proberbly the best information research engine) for source code to JPEG loaders

You''d be lucky to find a JPEG loading tutorial, however, so you''ll need to stuble through (usally) 1-2mb of code to implement it dependently, a majority of which is in DOS code (eg primitive C, PASCAL)

As you can see, using OpenIL would proberbly be an advantage, as it''s supportive of more then just JPEG, as we''ll as being cross-platform...which should save you some time, after the original learning captital of course

eh?
eh?

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