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whoop1

Timers

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This is a question on a past exam. Can anyone help me find out the answer? which of the following approaches should be used to keep a game running at 30 frames per second and why? 1/ set up a time object and trap WM_TIMER events in the applications WinProc. 2/ Use a function such as GetTickCount() to read the number of milliseconds from a hardware clock that have elapsed since the system was started.

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Guest Anonymous Poster
the answer is 2

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