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Problem using IDirect3DTexture9

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We are trying to use the IDirect3DTexture9 function in our game and everything loads up fine in the window but when we set up the input there are MAJOR delays and the frame rate drops to about 1 fps. When we use the IDirect3DSurface9 it works fine, input is instant and no probs at all. Has anyone else ran into this type of issue with delays, frame rate drop etc.. ??

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This topic is 4357 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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