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need a little help getting pointed in the right direction

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First my goal. To write a simple FPS networked game. It has to run on Windows/Linux/Mac OS X. I have everything figured out except the networking. I'm having problems finding simple cross plaform examples of how to implment a client/server network. Can anyone recommend any books, tutorials, websites, etc that I can use to get a good understanding of how to implement the networking side of things. Thanks.

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