Error with *.plg (VC++ 6.0)
Hi
This is boring, but...
each time i compile my game, vc asks wheater to reload "project_name.plg" as it "has been modified outside the engine".
This is annoying. I dont even know what that file does, it do not appear to actually be in that folder. How do i get rid of this timeconsuming nonsence?
Thx for helping
S
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