Error with *.plg (VC++ 6.0)

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1 comment, last by suliman 18 years, 3 months ago
Hi This is boring, but... each time i compile my game, vc asks wheater to reload "project_name.plg" as it "has been modified outside the engine". This is annoying. I dont even know what that file does, it do not appear to actually be in that folder. How do i get rid of this timeconsuming nonsence? Thx for helping S
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Isn't it your antivirus checking for virus in this file ?
- Iliak -
[ ArcEngine: An open source .Net gaming framework ]
[ Dungeon Eye: An open source remake of Eye of the Beholder II ]
Solved. For reference:

That file is some kind of temp-file the compiler uses. To solve this problem, use window close-all. That "file" which is not viewable is considered being open in the editor.

Bya bye

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