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ilovetennessee

c++ and directx

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i would enjoy learning c++ and direct x 9 to make a cool rpg the only problem is i dont know any good direct x tutorials for c++ also, is visual studio c++ 2005 the best ide/compiler to use? if not, what is? thank you so much for ur help

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While C++ is a good programming language and DirectX 9 a good API, both are far from perfect and there are many other options, each with its own advantages and disadvantages. You should take a look at other languages, such as Visual Basic .Net, Python, Java, or C#, before making a decision. There are alternatives to the various pieces of DirectX, as well, such as OpenGL, OpenAL, and SDL, to name a few. Searching on [google] or the forums will reveal countless comparisons of the pros and cons of all of the above; just remember to take it all with a grain of salt since some people get rather fanatical about their favorite language and API.

Microsoft Visual Studio is a great family of IDEs, especially if you decide to stick with DirectX. There are various versions of it, though, some of which are quite expensive, so you should look around and make sure that there is one with the features you want that is within your price range. Other popular options for C++ IDEs on windows include DevC++ and Code: Blocks (both free). If you don't know a programming language yet, then don't worry about tutorials on APIs for graphics and etc.; they aren't a beginner topic. First go learn the basics of programming, practice it by writing console programs and the like, and then come back and ask about APIs.

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