Sign in to follow this  

3D RTS books

This topic is 4358 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

is there a book available dedicated for developing 3D RTS game? I knw that there is a book for 2D RTS (Strategy Game Programming With Directx 9.0) but the book focuses more on 2D rather than 3D, i want to knw how 3D camera in an 3D RTS are made, 3D Picking, pathfinding in 3D, and most importantly rendering a beautiful and detailed terrain that to be used in the game. i also like to knw how tiles are used in 3D. ive already searched in sites like amazon.com and like and found nothing,maybe perhaps you can suggest a link for a tutorial for this one or a link to a sample perhaps.

Share this post


Link to post
Share on other sites
All this is not described detailed in one book I'm afraid.

All about the 3D visualisation part is an subject apart. Pathfinding is more on Mathmatical/AI ground and Game Design (like in: gameplay) is also a subject apart.

For the 3D visualisation part, I recommend to drop by on the DirectX forum and then read the Forum FAQ first.

For the pathfinding try these fora:
Math and Physics
Artificial Intelligence

For the gamedesign you can use Game Programming forum and Game Design.

I hope this helps,

Regards,

Xeile

Share this post


Link to post
Share on other sites

This topic is 4358 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this