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[.net] wpf on top of of directx context not possible

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Maybe this is common knowledge, but i didn't know about it. As of right now using WPF and DirectX together is pretty much useless for game development. The main usage of WPF is of course for in game gui's and not being able to place them over top a DirectX context kinda kills that. Here is a photo of the result when you combine a WPF and MDX sample. The DirectX context is blue. The top-right box is WPF. Everything else is forms. http://www.z425.com/filebrowser/index.php?fpp=10&did=0&fid=9 As you can see the window background image just shows through the DirectX context. If anyone knows a good work-around (maybe involving a render target), I'd really like to know about it.

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